For gaming and home entertainment.
Der Beitrag Lichtknarre – The ultimate lightgun tool erschien zuerst auf Geekonarium.
]]>Lichtknarre makes your dream of light gun gaming come true.
Our vision of the application is to have different tracker plugins where many different devices are served with all possible tracking methods. These are then assigned to a player and forwarded to the games via the connector plugins.
32/64 bit – Windows 7 to 10 – Win11 should work but not tested
The software is still in beta status
Feel free to comment if you like it, found a bug or if you have questions. If you want todo me a favor please mark that project as made on instructables. Please download the program only from the official source, otherwise it could be modified. But in general we do not take any responsibility for any problems/damage.
check changelog (with known bugs), older versions and comming soon: https://geekonarium.de/en/download-changelog-lightgun-lichtknarre-wiimote-line-of-sight-pc-windows/
Use Lichtknarre under these terms: https://geekonarium.de/en/copyright/
All currently available tracker plugins:
All currently available connector plugins:
more usefull stuff related to Lichtknarre-Software:
Der Beitrag Lichtknarre – The ultimate lightgun tool erschien zuerst auf Geekonarium.
]]>Der Beitrag Lightgun Lichtknarre > About the plugin system erschien zuerst auf Geekonarium.
]]>Here you can learn about the Lichtknarre plug-in system.
If you dont know what “Lichtknarre”-Lightgun is check this out:
The Lichtknarre plugin system makes the software modular so that it can communicate with emulators/games and devices. Here we distinguish between two types of plugins. Connector plugin and tracker plugin. Tracker plugins are responsible for the devices and connector plugins for the games/emulators. Lichtknarre do the playermanagement inbetween and much more.
The communication is standardised by the Lichtknarre app between connector and tracker plugins.
The vjoy connector plugin sends data to the vjoy software which can be downloaded here: https://sourceforge.net/projects/vjoystick/. In this case the emulator thinks the inputs comes from game controllers.
The mouse connector plugin sends data to the windows mouse api.
Tracks data from the wii device and do position calculation for 2 LEDs and send it to the Lichtknarre-Software.
Tracks data from the wii device and do position calculation for 2 LEDs and send it to the Lichtknarre-Software.
You can also programme a connector or a tracker plugin yourself. Have a look at the Github pages for this:
Maybe for your next Unity game?
(At the moment sources are not up to date on github. Please be patient. Soon working pipeline will be created etc. Come to discord if your developer
Read tutorials before asking questions! This is only for developers and not for support. Read website or write questions on the website.
You can also ask your questions in this forum: https://forum.arcadecontrols.com/index.php/topic,167028.0.html
Der Beitrag Lightgun Lichtknarre > About the plugin system erschien zuerst auf Geekonarium.
]]>For gaming and home entertainment.
Der Beitrag Lightgun Lichtknarre > Wii 4 LED tracker plugin – iron sight aim erschien zuerst auf Geekonarium.
]]>Here you will learn all the information about the Lichtknarre – Wii 4 LED tracker plugin. If you don’t know what Lichtknarre is, then look here: https://geekonarium.de/en/lichtknarre-lightgun/
The Wii 4 LED Tracker Plugin lets you play with 4 LEDs and the Wii remote with the accuracy of a rear sight.
Follow this Step by Step Guide: https://www.instructables.com/Wii-Remote-As-Lightgun-With-Iron-Sight-Accuracy/
Come back for troubleshooting.
Lightgun Lichtknarre > LEDs building
Lightgun Lichtknarre > What is IR Offset and why do I need it?
Lightgun Lichtknarre > Configure Lichtknarre Lightgun for Dolphin and Mame
Problems:
Possible solutions:
Der Beitrag Lightgun Lichtknarre > Wii 4 LED tracker plugin – iron sight aim erschien zuerst auf Geekonarium.
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